Warcries
From d2pwiki
[edit]
Howl
Level Requirement: 1[edit]
Lore
- A Barbarian warrior in battle is a fearsome enough sight. They cover their bodies with strange markings and the fire in their eyes can be seen from across a battlefield. Early in his training a warrior must learn how to tap the primal energies around him and utter a howl in battle-a bellow so fierce that it will send even the battalions of the Burning Hells running in fear.
[edit]
Stats
- Always costs 4 mana.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Length Enemy Runs | 16 | 19.3 | 22.6 | 26 | 29.3 | 32.6 | 36 | 39.3 | 42.6 | 46 |
| Duration Enemy Runs (Seconds) | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Length Enemy Runs | 49.3 | 52.6 | 56 | 59.3 | 62.6 | 66 | 69.3 | 72.6 | 76 | 79.3 |
| Duration Enemy Runs (Seconds) | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 |
[edit]
Notes
- This is a great skill to use strategically, use it to clear a path, use it to get some heat off an ally or yourself. Not many Barbarians utilize this skill. This will cause monsters to run from the caster.
[edit]
Find Potion
Level Requirement: 1[edit]
Lore
- When a warrior is injured while out in the field, he must find ways to effectively heal wounds. By picking among the glands and entrails of the recently dead, a Barbarian warrior can sometimes scavenge enough ingredients to make a powerful healing elixir. Some Barbarians are skillful and fortunate enough to find ingredients for a potion that restores not only their health but their spirit as well.
[edit]
Stats
- Always costs 2 mana, can only be used on a corpse, afterwards, the corpse can not be used for any other spell, such as monster shamans who revive their minions.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Chance | 15% | 27% | 36% | 44% | 50% | 55% | 59% | 62% | 66% | 68% | 71% | 73% | 75% | 77% | 78% | 80% | 81% | 82% | 83% | 84% |
[edit]
Notes
- Useful for when one needs potions. Most useful late in the game when Rejuvenation Potions are most likely to drop.
[edit]
Shout
Level Requirement: 6[edit]
Lore
- Barbarian warriors are born to command in battle. When a warrior learns this skill he can raise his voice above the din of combat to shout warnings of impending blows to his comrades in arms. This will alert them in time to allow them to guard against the incoming attack.
[edit]
Stats
- This is a defensive positive buff for the entire party, will always cost 6 mana.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Defense Bonus | 100% | 110% | 120% | 130% | 140% | 150% | 160% | 170% | 180% | 190% |
| Duration (Seconds) | 20 | 30 | 40 | 50 | 60 | 70 | 80 | 90 | 100 | 110 |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Defense Bonus | 200% | 210% | 220% | 230% | 240% | 250% | 260% | 270% | 280% | 290% |
| Duration (Seconds) | 120 | 130 | 140 | 150 | 160 | 170 | 180 | 190 | 200 | 210 |
[edit]
Synergies
- Battle Orders: +5 Seconds Per Level
- Battle Command: +5 Seconds Per Level
[edit]
Notes
- Always a useful skill. Coupled with Iron Skin a Barbarian will have enough defense to whether any attack.
[edit]
Taunt
Level Requirement: 6[edit]
Lore
- Pinpointing an opponent's physical weakness is not the only talent a warrior of the Steppes possesses. He can often ascertain what emotional weakness might allow the barbarian to goad an opponent into a fight. A Barbarian taunting an opponent into a blind rage hopes to capitalize on the mistakes enemies may make while so angered. It is this ability that causes Barbarians to have a poor reputation as drinking partners.
[edit]
Stats
- Always costs 3 mana
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Target's Damage Reduced by | 5% | 7% | 9% | 11% | 13% | 15% | 17% | 19% | 21% | 23% |
| Target's Attack Rating Reduced by | 5% | 7% | 9% | 11% | 13% | 15% | 17% | 19% | 21% | 23% |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Target's Damage Reduced by | 25% | 27% | 29% | 31% | 33% | 35% | 37% | 39% | 41% | 43% |
| Target's Attack Rating Reduced by | 25% | 27% | 29% | 31% | 33% | 35% | 37% | 39% | 41% | 43% |
- This will not work on: Berserk, Posessed, Fanatic, creatures immune to Terror or Confuse, Super Unique Monsters, Champions, or Bosses.
[edit]
Notes
- Another strategic skill. Very useful vs Gloams, and other monsters that run from you. It is most useful vs monsters that run from you, or have dangerous ranged attacks such as Tomb Vipers.
[edit]
Find Item
Level Requirement: 12[edit]
Lore
- To most people, searching the bodies of the recently slain is a distasteful chore. Quite happy with procuring whatever items are readily visible and moving on, most people often miss useful items. The Barbarian people have never had the luxury of abundance, and their harsh existence has taught them to scavenge every part of the dead for the items they need to survive. What use do the dead have of gold?
[edit]
Stats
- Always costs 7 mana
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Chance | 13% | 19% | 24% | 29% | 32% | 35% | 37% | 39% | 41% | 42% | 44% | 45% | 46% | 47% | 47% | 49% | 49% | 50% | 50% | 51% |
[edit]
Notes
- Useful for a second chance at getting a rare item from a unique or super unique monster. Once used, it can not be used again on the same corpse.
[edit]
Battle Cry
Level Requirement: 18[edit]
Lore
- Gifted Barbarian warriors can benefit from their connection to their totem animals to exploit the primal fears of their opponents. Once a Barbarian unleashes the Battle Cry, even the legions of the dead will become so distracted that they falter in their quest for victory. This permits the warrior an easy kill.
[edit]
Stats
- Always costs 5 mana
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Duration (Seconds) | 12 | 14.4 | 16.8 | 19.2 | 21.6 | 24 | 26.4 | 28.8 | 31.2 | 33.6 |
| Target Defense Reduced by | 50% | 52% | 54% | 56% | 58% | 60% | 62% | 64% | 66% | 68% |
| Target Damage Reduced by | 25% | 26% | 27% | 28% | 29% | 30% | 31% | 32% | 33% | 34% |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Duration (Seconds) | 36 | 38.4 | 40.8 | 43.2 | 45.6 | 48 | 50.4 | 52.8 | 55.2 | 57.6 |
| Target Defense Reduced by | 70% | 72% | 74% | 76% | 78% | 80% | 82% | 84% | 86% | 88% |
| Target Damage Reduced by | 35% | 36% | 37% | 38% | 39% | 40% | 41% | 42% | 43% | 44% |
[edit]
Notes
- This skill doesn't seem to be utilized as often, however it works even against bosses such as Diablo and Baal
[edit]
Battle Orders
Level Requirement: 24[edit]
Lore
- Although skillful in single combat, the Barbarian warrior also has a talent for group tactics. It is this ability that makes him a natural leader in combat. An experienced warrior can use this skill to better array his forces in battle, enhancing their ability to overcome the enemy.
[edit]
Stats
- Always costs 7 mana
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Duration (seconds) | 35 | 45 | 55 | 65 | 75 | 85 | 95 | 105 | 115 | 125 |
| Stamina, Life, and Mana Increased by | 35% | 38% | 41% | 44% | 47% | 50% | 53% | 56% | 59% | 62% |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Duration (seconds) | 135 | 145 | 155 | 165 | 175 | 185 | 195 | 205 | 215 | 225 |
| Stamina, Life, and Mana Increased by | 65% | 68% | 71% | 74% | 77% | 80% | 83% | 86% | 89% | 92% |
[edit]
Synergies
- Shout: +5 Seconds Per Level
- Battle Command: +5 Seconds Per Level
[edit]
Notes
- Ever useful, for any build, more life, mana, and stamina! This skill is granted to other classes via the runeword Call to Arms.
[edit]
Grim Ward
Level Requirement: 24[edit]
Lore
- This skill allows the Barbarian to fashion a totem out of the carcass of his slain enemies. The resulting talisman serves as a grave warning to all of the minions of the Prime Evils. The mere sight of the Totem causes monsters to flee in terror. With additional training the warrior can increase the potency of the ward.
[edit]
Stats
- Always costs 4 mana, and requires a corpse to be cast. Lasts for 40 seconds at all levels.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Radius | 2 | 2.6 | 3.3 | 4 | 4.6 | 5.3 | 6 | 6.6 | 7.3 | 8 | 8.6 | 9.3 | 10 | 10.6 | 11.3 | 12 | 12.6 | 13.3 | 14 | 14.6 |
[edit]
Notes
- Difficult to utilize, this skill is often not seen. Can be used for mob control, however many will simply run past, or kill anything that lies in their path.
[edit]
War Cry
Level Requirement: 30[edit]
Lore
- Summoning the ancient powers known to his people, a Barbarian warrior can call on his spirit animal and lash out at his enemies with a cry that halts them in their tracks-a powerful anguish rising to burn the depths of their being. It is this skill that gives rise to the legends of Barbarians being able to sap the life from a creature with a single word.
[edit]
Stats
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Mana Cost | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 |
| Damage | 23-35 | 30-42 | 37-49 | 44-56 | 51-63 | 59-70 | 66-77 | 73-84 | 81-93 | 89-101 |
| Stun Length (Seconds) | 1 | 1.2 | 1.4 | 1.6 | 1.8 | 2 | 2.2 | 2.4 | 2.6 | 2.8 |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Mana Cost | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 |
| Damage | 97-109 | 106-118 | 114-126 | 122-134 | 130-142 | 139-151 | 148-160 | 158-169 | 167-179 | 177-188 |
| Stun Length (Seconds) | 3 | 3.2 | 3.4 | 3.6 | 3.8 | 4 | 4.2 | 4.4 | 4.6 | 4.8 |
[edit]
Synergies
- Howl: +6% Damage Per Level
- Taunt: +6% Damage Per Level
- Battle Cry: +6% Damage Per Level
[edit]
Notes
- Not very useful for those builds who go the offensive combat route, however, this is the only skill that "Singers" or Bards have that damages their enemies.
[edit]
Battle Command
Level Requirement: 30[edit]
Lore
- Using this skill a Barbarian can examine the abilities of his companions and, during battle, determine how best the group should apply their various skills. It is this skill as well as their natural abilities as leaders that are gradually shedding the long held stereotype that the Barbarian people are merely ignorant savages.
[edit]
Stats
- Always costs 11 mana; grants +1 to all skills when cast
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Duration (Seconds) | 15 | 25 | 35 | 45 | 55 | 65 | 75 | 85 | 95 | 105 | 115 | 125 | 135 | 145 | 155 | 165 | 175 | 185 | 195 | 205 |
[edit]
Synergies
- Shout: +5 Seconds Per Level
- Battle Orders: +5 Seconds Per Level
[edit]
Notes
- This should always be used before Shout and Battle Orders.

