Traps

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  Image:Fireblast.png
Fireblast
 
Image:Shockweb.png
Shockweb
  Image:Bladesentinel.png
Blade Sentinal
Image:Chargedboltsentry.png
Charged Bolt Sentry
Image:Wakeoffire.png
Wake of Fire
 
    Image:Bladefury.png
Blade Fury
Image:Lightningsentry.png
Lightning Sentry
Image:Wakeofinferno.png
Wake of Inferno
 
Image:Deathsentry.png
Death Sentry
  Image:Bladeshield.png
Blade Shield

Fire Blast

Level Requirement: 1

Stats

Level 1 2 3 4 5 6 7 8 9 10
Mana Cost 3 3.1 3.2 3.3 3.5 3.6 3.7 3.8 4 4.1
Fire Damage 3-4 4-6 6-9 7-11 9-14 10-16 12-19 13-21 17-27 21-32
Level 11 12 13 14 15 16 17 18 19 20
Mana Cost 4.2 4.3 4.5 4.6 4.7 4.8 5 5.1 5.2 5.3
Fire Damage 25-38 29-43 33-49 37-54 41-60 45-65 55-77 65-89 75-101 85-113

Synergies

Shock Web: +9% Fire Damage Per Level
Charged Bolt Sentry: +9% Fire Damage Per Level
Wake of Fire: +9% Fire Damage Per Level
Lightning Sentry: +9% Fire Damage Per Level
Wake of Inferno: +9% Fire Damage Per Level
Death Sentry: +9% Fire Damage Per Level

Notes

This skill certainly has a lot of synergies open to it. As such it can be good at later levels, but in Hell may not measure up. This skill also has a slight radius of explosion, it seems to be 1 yard.
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Shock Web

Level Requirement: 6

Stats

Always has a duration of 3.6 seconds.
Level 1 2 3 4 5 6 7 8 9 10
Spikes 6 6 6 7 7 7 7 8 8 8
Lightning Damage 1-10 1-13 1-16 1-19 1-22 1-25 1-28 1-31 1-37 1-43
Level 11 12 13 14 15 16 17 18 19 20
Spikes 8 9 9 9 9 10 10 10 10 11
Lightning Damage 1-49 1-55 1-61 1-67 1-73 1-79 1-89 1-99 1-109 1-119

Synergies

Fire Blast: +1 Missile Per 3 Levels
Charged Bolt Sentry: +11% Lightning Damage Per Level
Lightning Sentry: +11% Lightning Damage Per Level
Death Sentry: +11% Lightning Damage Per Level

Notes

This skill is fun to use, but hard to aim properly.
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Bladesentinel

Level Requirement: 6

Stats

Uses 7 mana at all levels, damage is based off 3/8ths weapon damage.
Level 1 2 3 4 5 6 7 8 9 10
Duration (Seconds) 4 4.4 4.9 5.4 5.9 6.4 6.8 7.3 7.8 8.3
Damage 6-10 9-13 12-16 15-19 18-22 21-25 24-28 27-31 31-35 35-39
Level 11 12 13 14 15 16 17 18 19 20
Duration (Seconds) 8.8 9.2 9.7 10.2 10.7 11.2 11.6 12.1 12.6 13.1
Damage 39-43 43-47 47-51 51-55 55-59 59-63 64-68 69-73 74-78 79-83

Notes

This is an interesting skill, it sends out a large spinning blade to patrol between the player and the point they targeted.
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Charged Bolt Sentry

Level Requirement: 12

Stats

Always uses 12 mana, releases 5 charged bolts a total of 5 times.
Level 1 2 3 4 5 6 7 8 9 10
Lightning Damage 1-7 1-10 1-13 1-16 1-20 1-23 1-26 1-29 1-33 1-38
Level 11 12 13 14 15 16 17 18 19 20
Lightning Damage 1-42 1-46 1-50 1-55 1-59 1-63 1-69 1-76 1-82 1-89

Synergies

Shock Web: +1 Bolt Per 3 Levels
Lightning Sentry: +1 Shot Per 4 Levels
Fire Blast: +6% Lightning Damage Per Level
Lightning Sentry: +6% Lightning Damage Per Level
Death Sentry: +6% Lightning Damage Per Level

Notes

Even though Charged Bolts can be used to take down large monsters with ease, such as with Charged Strike, these fire to slowly to be of any use in that manner. Often used as a synergy for it's more powerful counterpart the Lightning Sentry

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Wake of Fire

Level Requirement: 12

Stats

Shots 5 times, always costs 13 mana.
Level 1 2 3 4 5 6 7 8 9 10
Fire Damage 5-10 7-12 9-15 11-17 14-19 16-21 18-23 20-25 23-29 27-32
Level 11 12 13 14 15 16 17 18 19 20
Fire Damage 30-35 33-38 36-42 39-45 43-48 46-51 51-58 57-64 62-71 68-77

Synergies

Fire Blast: +8% Fire Damage Per Level
Wake of Inferno: +8% Fire Damage Per Level

Notes

This trap has probably the coolest animations out of any of the other traps. Sends "waves" of fire at an enemy. Though never quite getting to enough damage to serve as a final main trap, it sometimes utilized by PVP players to lock other players into a recovery animation.
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Blade Fury

Level Requirement: 18

Stats

This skill is dependent on the Assassin's Attack Rating. This skill has a constant 6 frames per second attack, does not work with any sources of IAS including Burst of Speed. Neither does it work with Pierce, or Exploding Arrow effects. This skill's base damage is 3/4ths that of the weapon damage the Assassin currently wields. A weapons durability will not go down with this skill.
Level 1 2 3 4 5 6 7 8 9 10
Blade Mana Cost 1 1.1 1.2 1.3 1.5 1.6 1.7 1.8 2 2.1
Blade Damage 8-10 11-13 14-16 17-19 20-22 23-25 26-28 29-31 34-36 39-41
Level 11 12 13 14 15 16 17 18 19 20
Blade Mana Cost 2.2 2.3 2.5 2.6 2.7 2.8 3 3.1 3.2 3.3
Blade Damage 44-46 49-51 54-56 59-61 64-66 69-71 77-79 85-87 93-95 101-103

Notes

This skill works with on striking effects, thus it is possible trigger curses quickly through the use of this skill. This is also considered a ranged attack, as such Iron Maiden will not effect you while fighting Oblivion Knights.
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Lightning Sentry

Level Requirement: 24

Stats

Always costs 20 mana and shoots 10 times.
Level 1 2 3 4 5 6 7 8 9 10
Lightning Damage 1-24 1-37 1-49 1-62 1-74 1-86 1-99 1-111 1-131 1-151
Level 11 12 13 14 15 16 17 18 19 20
Lightning Damage 1-171 1-190 1-210 1-230 1-250 1-270 1-300 1-329 1-359 1-389

Synergies

Shock Web: +12% Lightning Damage Per Level
Charged Bolt Sentry: +12% Lightning Damage Per Level
Death Sentry: +12% Lightning Damage Per Level

Notes

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Wake of Inferno

Level Requirement: 24

Stats

Always costs 20 mana and shoots 10 times.
Level 1 2 3 4 5 6 7 8 9 10
Fire Damage Per Second 12-30 22-42 32-53 43-65 53-76 63-88 74-99 84-111 97-125 110-139
Level 11 12 13 14 15 16 17 18 19 20
Fire Damage Per Second 123-153 135-167 148-181 161-195 174-209 187-223 202-240 218-257 234-274 250-291

Synergies

Wake of Fire: +0.5 Yards Per Level
Fire Blast: +10% Fire Damage Per Level
Wake of Fire: +7% Fire Damage Per Level
Death Sentry: +10% Fire Damage Per Level

Notes

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Death Sentry

Level Requirement: 30

Stats

Always costs 20 mana and shoots 5 times. Corpse Explosion damage: 40% to 80% of monster's life.
Level 1 2 3 4 5 6 7 8 9 10
Lightning Damage 1-56 1-64 1-73 1-82 1-91 1-100 1-109 1-118 1-134 1-150
Corpse Explosion Radius 3.3 3.6 4 4.3 4.6 5 5.3 5.6 6 6.3
Level 11 12 13 14 15 16 17 18 19 20
Lightning Damage 1-165 1-181 1-197 1-212 1-228 1-244 1-268 1-293 1-318 1-342
Corpse Explosion Radius 6.6 7 7.3 7.6 8 8.3 8.6 9 9.3 9.6

Synergies

Fire Blast: +1 Shot Per 3 Levels
Lightning Sentry: +12% Lightning Damage Per Level

Notes

This skill can be very useful when clearing large mobs of monsters. The corpse explosion is especially good for this, even though it is slightly weaker then the Necromancer's version. Though this trap should not be used as a main trap, only used when the occasion calls for it. Each exploding corpse uses up one shot.
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Blade Shield

Level Requirement: 30

Stats

This skill does reduce the durability of any equipped weapon. Will only trigger On Attack spells, not On Striking spells. Base damage uses 1/4th equipped weapon's damage.
Level 1 2 3 4 5 6 7 8 9 10
Mana Cost 27 29 31 33 35 37 39 41 43 45
Duration (Seconds) 20 25 30 35 40 45 50 55 60 65
Damage 1-30 6-35 11-40 16-45 21-50 26-55 31-60 36-65 42-71 48-77
Level 11 12 13 14 15 16 17 18 19 20
Mana Cost 47 49 51 53 55 57 59 61 63 65
Duration (Seconds) 70 75 80 85 90 95 100 105 110 115
Damage 54-83 60-89 66-95 72-101 78-107 84-113 91-120 98-127 105-134 112-141

Synergies

Notes

This is an interesting skill, though takes a special build to utilize it to it's fullest. Because it reduces a weapon's durability, it means using an ethereal weapon is not an option, as with Blade Fury.
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Assassin Skills
Martial Arts | Shadow Disciplines | Traps
Classes
Amazon | Assassin | Barbarian | Druid | Necromancer | Paladin | Sorceress
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