Traps
From d2pwiki
Fireblast |
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Shockweb |
Blade Sentinal |
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Charged Bolt Sentry |
Wake of Fire |
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Blade Fury |
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Lightning Sentry |
Wake of Inferno |
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Death Sentry |
Blade Shield |
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Fire Blast
Level Requirement: 1[edit]
Stats
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Mana Cost | 3 | 3.1 | 3.2 | 3.3 | 3.5 | 3.6 | 3.7 | 3.8 | 4 | 4.1 |
| Fire Damage | 3-4 | 4-6 | 6-9 | 7-11 | 9-14 | 10-16 | 12-19 | 13-21 | 17-27 | 21-32 |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Mana Cost | 4.2 | 4.3 | 4.5 | 4.6 | 4.7 | 4.8 | 5 | 5.1 | 5.2 | 5.3 |
| Fire Damage | 25-38 | 29-43 | 33-49 | 37-54 | 41-60 | 45-65 | 55-77 | 65-89 | 75-101 | 85-113 |
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Synergies
- Shock Web: +9% Fire Damage Per Level
- Charged Bolt Sentry: +9% Fire Damage Per Level
- Wake of Fire: +9% Fire Damage Per Level
- Lightning Sentry: +9% Fire Damage Per Level
- Wake of Inferno: +9% Fire Damage Per Level
- Death Sentry: +9% Fire Damage Per Level
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Notes
- This skill certainly has a lot of synergies open to it. As such it can be good at later levels, but in Hell may not measure up. This skill also has a slight radius of explosion, it seems to be 1 yard.
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Shock Web
Level Requirement: 6[edit]
Stats
- Always has a duration of 3.6 seconds.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Spikes | 6 | 6 | 6 | 7 | 7 | 7 | 7 | 8 | 8 | 8 |
| Lightning Damage | 1-10 | 1-13 | 1-16 | 1-19 | 1-22 | 1-25 | 1-28 | 1-31 | 1-37 | 1-43 |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Spikes | 8 | 9 | 9 | 9 | 9 | 10 | 10 | 10 | 10 | 11 |
| Lightning Damage | 1-49 | 1-55 | 1-61 | 1-67 | 1-73 | 1-79 | 1-89 | 1-99 | 1-109 | 1-119 |
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Synergies
- Fire Blast: +1 Missile Per 3 Levels
- Charged Bolt Sentry: +11% Lightning Damage Per Level
- Lightning Sentry: +11% Lightning Damage Per Level
- Death Sentry: +11% Lightning Damage Per Level
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Notes
- This skill is fun to use, but hard to aim properly.
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Bladesentinel
Level Requirement: 6[edit]
Stats
- Uses 7 mana at all levels, damage is based off 3/8ths weapon damage.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Duration (Seconds) | 4 | 4.4 | 4.9 | 5.4 | 5.9 | 6.4 | 6.8 | 7.3 | 7.8 | 8.3 |
| Damage | 6-10 | 9-13 | 12-16 | 15-19 | 18-22 | 21-25 | 24-28 | 27-31 | 31-35 | 35-39 |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Duration (Seconds) | 8.8 | 9.2 | 9.7 | 10.2 | 10.7 | 11.2 | 11.6 | 12.1 | 12.6 | 13.1 |
| Damage | 39-43 | 43-47 | 47-51 | 51-55 | 55-59 | 59-63 | 64-68 | 69-73 | 74-78 | 79-83 |
[edit]
Notes
- This is an interesting skill, it sends out a large spinning blade to patrol between the player and the point they targeted.
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Charged Bolt Sentry
Level Requirement: 12[edit]
Stats
- Always uses 12 mana, releases 5 charged bolts a total of 5 times.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Lightning Damage | 1-7 | 1-10 | 1-13 | 1-16 | 1-20 | 1-23 | 1-26 | 1-29 | 1-33 | 1-38 |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Lightning Damage | 1-42 | 1-46 | 1-50 | 1-55 | 1-59 | 1-63 | 1-69 | 1-76 | 1-82 | 1-89 |
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Synergies
- Shock Web: +1 Bolt Per 3 Levels
- Lightning Sentry: +1 Shot Per 4 Levels
- Fire Blast: +6% Lightning Damage Per Level
- Lightning Sentry: +6% Lightning Damage Per Level
- Death Sentry: +6% Lightning Damage Per Level
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Notes
Even though Charged Bolts can be used to take down large monsters with ease, such as with Charged Strike, these fire to slowly to be of any use in that manner. Often used as a synergy for it's more powerful counterpart the Lightning Sentry
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Wake of Fire
Level Requirement: 12[edit]
Stats
- Shots 5 times, always costs 13 mana.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Fire Damage | 5-10 | 7-12 | 9-15 | 11-17 | 14-19 | 16-21 | 18-23 | 20-25 | 23-29 | 27-32 |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Fire Damage | 30-35 | 33-38 | 36-42 | 39-45 | 43-48 | 46-51 | 51-58 | 57-64 | 62-71 | 68-77 |
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Synergies
- Fire Blast: +8% Fire Damage Per Level
- Wake of Inferno: +8% Fire Damage Per Level
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Notes
- This trap has probably the coolest animations out of any of the other traps. Sends "waves" of fire at an enemy. Though never quite getting to enough damage to serve as a final main trap, it sometimes utilized by PVP players to lock other players into a recovery animation.
[edit]
Blade Fury
Level Requirement: 18[edit]
Stats
- This skill is dependent on the Assassin's Attack Rating. This skill has a constant 6 frames per second attack, does not work with any sources of IAS including Burst of Speed. Neither does it work with Pierce, or Exploding Arrow effects. This skill's base damage is 3/4ths that of the weapon damage the Assassin currently wields. A weapons durability will not go down with this skill.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Blade Mana Cost | 1 | 1.1 | 1.2 | 1.3 | 1.5 | 1.6 | 1.7 | 1.8 | 2 | 2.1 |
| Blade Damage | 8-10 | 11-13 | 14-16 | 17-19 | 20-22 | 23-25 | 26-28 | 29-31 | 34-36 | 39-41 |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Blade Mana Cost | 2.2 | 2.3 | 2.5 | 2.6 | 2.7 | 2.8 | 3 | 3.1 | 3.2 | 3.3 |
| Blade Damage | 44-46 | 49-51 | 54-56 | 59-61 | 64-66 | 69-71 | 77-79 | 85-87 | 93-95 | 101-103 |
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Notes
- This skill works with on striking effects, thus it is possible trigger curses quickly through the use of this skill. This is also considered a ranged attack, as such Iron Maiden will not effect you while fighting Oblivion Knights.
[edit]
Lightning Sentry
Level Requirement: 24[edit]
Stats
- Always costs 20 mana and shoots 10 times.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Lightning Damage | 1-24 | 1-37 | 1-49 | 1-62 | 1-74 | 1-86 | 1-99 | 1-111 | 1-131 | 1-151 |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Lightning Damage | 1-171 | 1-190 | 1-210 | 1-230 | 1-250 | 1-270 | 1-300 | 1-329 | 1-359 | 1-389 |
[edit]
Synergies
- Shock Web: +12% Lightning Damage Per Level
- Charged Bolt Sentry: +12% Lightning Damage Per Level
- Death Sentry: +12% Lightning Damage Per Level
[edit]
Notes
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Wake of Inferno
Level Requirement: 24[edit]
Stats
- Always costs 20 mana and shoots 10 times.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Fire Damage Per Second | 12-30 | 22-42 | 32-53 | 43-65 | 53-76 | 63-88 | 74-99 | 84-111 | 97-125 | 110-139 |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Fire Damage Per Second | 123-153 | 135-167 | 148-181 | 161-195 | 174-209 | 187-223 | 202-240 | 218-257 | 234-274 | 250-291 |
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Synergies
- Wake of Fire: +0.5 Yards Per Level
- Fire Blast: +10% Fire Damage Per Level
- Wake of Fire: +7% Fire Damage Per Level
- Death Sentry: +10% Fire Damage Per Level
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Notes
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Death Sentry
Level Requirement: 30[edit]
Stats
- Always costs 20 mana and shoots 5 times. Corpse Explosion damage: 40% to 80% of monster's life.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Lightning Damage | 1-56 | 1-64 | 1-73 | 1-82 | 1-91 | 1-100 | 1-109 | 1-118 | 1-134 | 1-150 |
| Corpse Explosion Radius | 3.3 | 3.6 | 4 | 4.3 | 4.6 | 5 | 5.3 | 5.6 | 6 | 6.3 |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Lightning Damage | 1-165 | 1-181 | 1-197 | 1-212 | 1-228 | 1-244 | 1-268 | 1-293 | 1-318 | 1-342 |
| Corpse Explosion Radius | 6.6 | 7 | 7.3 | 7.6 | 8 | 8.3 | 8.6 | 9 | 9.3 | 9.6 |
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Synergies
- Fire Blast: +1 Shot Per 3 Levels
- Lightning Sentry: +12% Lightning Damage Per Level
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Notes
- This skill can be very useful when clearing large mobs of monsters. The corpse explosion is especially good for this, even though it is slightly weaker then the Necromancer's version. Though this trap should not be used as a main trap, only used when the occasion calls for it. Each exploding corpse uses up one shot.
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Blade Shield
Level Requirement: 30[edit]
Stats
- This skill does reduce the durability of any equipped weapon. Will only trigger On Attack spells, not On Striking spells. Base damage uses 1/4th equipped weapon's damage.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Mana Cost | 27 | 29 | 31 | 33 | 35 | 37 | 39 | 41 | 43 | 45 |
| Duration (Seconds) | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 65 |
| Damage | 1-30 | 6-35 | 11-40 | 16-45 | 21-50 | 26-55 | 31-60 | 36-65 | 42-71 | 48-77 |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Mana Cost | 47 | 49 | 51 | 53 | 55 | 57 | 59 | 61 | 63 | 65 |
| Duration (Seconds) | 70 | 75 | 80 | 85 | 90 | 95 | 100 | 105 | 110 | 115 |
| Damage | 54-83 | 60-89 | 66-95 | 72-101 | 78-107 | 84-113 | 91-120 | 98-127 | 105-134 | 112-141 |
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Synergies
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Notes
- This is an interesting skill, though takes a special build to utilize it to it's fullest. Because it reduces a weapon's durability, it means using an ethereal weapon is not an option, as with Blade Fury.

