Lightning Spells

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  Image:Chargedbolt.png
Charged Bolt
 
Image:Static.png
Static
  Image:Telekinesis.png
Telekinesis
Image:Nova.png
Nova
Image:Lightning.png
Lightning
 
  Image:Chainlightning.png
Chain Lightning
Image:Teleport.png
Teleport
Image:Thunderstorm.png
Thunder Storm
  Image:Energyshield.png
Energy Shield
  Image:Lightningmastery.png
Lightning Mastery
 

Notes

  • Lightning Spells will deal no damage to monsters that are Lightning Immune.

Charged Bolt

Level Requirement: 1

Lore

By charging the ions in the air surrounding her, the Sorceress discharges bursts of electrical energy. These missiles flit about randomly, chasing down her opponents and shocking them to the core.
Image:Information.png This is Official Diablo Canon or Lore. Do not edit this section.

Stats

Level 1 2 3 4 5 6 7 8 9 10
Mana Cost 3 3.5 4 4.5 5 5.5 6 6.5 7 7.5
Lightning Damage 2-4 2-4 3-5 3-5 4-6 4-6 5-7 5-7 6-8 6-8
Number of Bolts 3 4 5 6 7 8 9 10 11 12
Level 11 12 13 14 15 16 17 18 19 20
Mana Cost 8 8.5 9 9.5 10 10.5 11 11.5 12 12
Lightning Damage 7-9 7-9 8-10 8-10 9-11 9-11 10-12 11-13 12-14 13-15
Number of Bolts 13 14 15 16 17 18 19 20 21 22

Synergies

Lightning: +6% Lightning Damage Per Level

Notes

This is perhaps the only source of lightning damage that doesn't have a minimum damage of 1. This skill is very fun to use, and once properly synergized can be a very powerful killer in its own right.
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Telekinesis

Level Requirement: 6

Lore

With this skill a Sorceress can reach out with her mind and manipulate distant objects. By manipulating the Ether that permeates the world, she is even able to retrieve items out of her reach, or send her attacks to distant enemies. Useful to a cunning Sorceress, this spell rewards quick thinking to make the most of opportunities when they present themselves.
Image:Information.png This is Official Diablo Canon or Lore. Do not edit this section.

Stats

Fixed Mana Cost of 7
Level 1 2 3 4 5 6 7 8 9 10
Lightning Damage 1-2 2-3 3-4 4-5 5-6 6-7 7-8 8-9 9-10 10-11
Level 11 12 13 14 15 16 17 18 19 20
Lightning Damage 11-12 12-13 13-14 14-15 15-16 16-17 17-18 18-19 19-20 20-21
Telekinesis can activate shrines, Chaos Sanctuary Seals, Waypoints, and your Personal Stash.
Telekinesis can be used to pickup only Gold, Scrolls, Keys, Arrows, and Bolts.

Synergies

Notes

This spell is useful for cleaning up cold after a major battle, or retrieving potions that might be in a dangerous area for the Sorceresses herself to go. However the only real reason to max this spell is as a synergy to Energy Shield.
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Static Field

Level Requirement: 6

Lore

A devastating spell of limited range, Static Field instantly removes a good portion of the health of nearby enemies. Thusly injured, enemies are easy prey to the follow-up attacks of the Sorceress or her party members. Subsequent castings do less damage, but in combination with other spells or a decisive melee attack, a Sorceress can rely on this powerful ability to quickly dispatch even the strongest of foes.
Image:Information.png This is Official Diablo Canon or Lore. Do not edit this section.

Stats

Fixed Mana Cost of 9. Static is lightning damage, so is reduced via Lightning Resistance, and will not work on monsters immune to lightning. Removes 25% of a monster's current health. Works on bosses.
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (Yards) 3.3 4 4.6 5.3 6 6.6 7.3 8 8.6 9.3 10 10.6 11.3 12 12.6 13.3 14 14.6 15.3 16
Nightmare: Effective only until monster reaches 33% health
Hell: Effective only until monster reaches 50% health

Notes

This is a must have spell for any Sorceress, even one point is enough. This spell can mean the difference between a quick and painless battle with end act bosses, or a horrible defeat. One should get this spell as soon as it is available.
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Lightning

Level Requirement: 12

Lore

This spell allows a Sorceress to summon the very power of the heavens and emit a tremendous surge of electrical energy. Creating a channel of lightning directed at her target, she cuts a swath through her opponents with pinpoint accuracy.
Image:Information.png This is Official Diablo Canon or Lore. Do not edit this section.

Stats

Level 1 2 3 4 5 6 7 8 9 10
Mana Cost 8 8.5 9 9.5 10 10.5 11 11.5 12 12
Lightning Damage 1-43 1-51 1-60 1-69 1-77 1-86 1-95 1-103 1-116 1-129
Level 11 12 13 14 15 16 17 18 19 20
Mana Cost 13 13 14 14 15 15 16 16 17 17
Lightning Damage 1-142 1-155 1-168 1-181 1-194 1-207 1-228 1-250 1-272 1-293

Synergies

Charged Bolt: +8% Lightning Damage Per Level
Nova: +8% Lightning Damage Per Level
Chain Lightning: +8% Lightning Damage Per Level

Notes

Usually the main skill for any lightning based Sorceress.
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Nova

Level Requirement: 12

Lore

With this attack the Sorceress creates a wave of electrical energy radiating from her fingertips, bathing all nearby enemies with its destructive force. This spell is ideal for defeating melee opponents who swarm too closely.
Image:Information.png This is Official Diablo Canon or Lore. Do not edit this section.

Stats

Level 1 2 3 4 5 6 7 8 9 10
Mana Cost 15 16 17 18 19 20 21 22 23 24
Lightning Damage 1-20 7-28 13-36 19-44 25-52 31-60 37-68 43-76 50-85 57-94
Level 11 12 13 14 15 16 17 18 19 20
Mana Cost 25 26 27 28 29 30 31 32 33 34
Lightning Damage 64-103 71-112 78-121 85-130 92-139 99-148 107-158 115-168 123-178 131-188

Notes

This spell used to be very very effective, however now it is simply relegated for use as a synergy, since its own damage output is far to weak when compared to spells like Lightning or Chain Lightning, or even Charged Bolt.
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Chain Lightning

Level Requirement: 18

Lore

An improved and more complicated version of the Lightning spell, Chain Lightning arcs from foe to foe, branching out until all of its energy is dissipated. The stench of burnt flesh and ozone is often all that remains after this spell is cast.
Image:Information.png This is Official Diablo Canon or Lore. Do not edit this section.

Stats

Level 1 2 3 4 5 6 7 8 9 10
Mana Cost 9 10 11 12 13 14 15 16 17 18
Damage 1-40 1-51 1-62 1-73 1-84 1-95 1-106 1-117 1-130 1-143
Number of Targets 5 5 5 5 6 6 6 6 6 7
Level 11 12 13 14 15 16 17 18 19 20
Mana Cost 19 20 21 22 23 24 25 26 27 28
Damage 1-156 1-169 1-182 1-195 1-208 1-221 1-236 1-251 1-266 1-281
Number of Targets 7 7 7 7 8 8 8 8 8 9

Synergies

Charged Bolt: +4% Lightning Damage Per Level
Nova: +4% Lightning Damage Per Level
Lightning: +4% Lightning Damage Per Level

Notes

This spell will "arc" from monster to monster, which makes it very effective when fighting groups of monsters, or man of the smaller monsters such as ones you find in Act 3. Another main spell that a Lightning based Sorceress uses.
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Teleport

Level Requirement: 18

Lore

A Sorceress trained in this arcane skill has the ability to traverse the Ether, instantly rematerializing in another location. Without the aid of waypoints or portals, she may teleport anywhere within her immediate vicinity. Though not suitable for larger distances, a Sorceress can make good use of this spell for evading capture, or to reach otherwise inaccessible areas.
Image:Information.png This is Official Diablo Canon or Lore. Do not edit this section.

Stats

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5

Notes

Arguably the most popular skill in the game, Teleport is the favorite of many. This skill can move you from one spot, directly to another. Through obstacles, walls, across moats, etc... Teleport can also be used to "collect" summons and mercenaries.
Note that extra points in Teleport are unnecessary nor wise, since they just reduce its mana cost. Allow +skill items to buff Teleport for you.
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Thunder Storm

Level Requirement: 24

Lore

Weather manipulation is the most impressive form of elemental magic a Sorceress may attain. A Sorceress learned in this skill may manifest a tempest of dark storm clouds that follow her wherever she travels. Any who approach the canopy of her storm are subject to the full force of the gale and bolts of powerful lightning!

Stats

Mana cost is fixed at 19
Level 1 2 3 4 5 6 7 8 9 10
Lightning Damage 1-100 11-110 21-120 31-130 41-140 51-150 61-160 71-170 81-180 91-190
Duration (Seconds) 32 40 48 56 64 72 80 88 96 104
Level 11 12 13 14 15 16 17 18 19 20
Lightning Damage 101-200 111-210 121-220 131-230 141-240 151-250 162-261 173-272 184-283 195-294
Duration (Seconds) 112 120 128 136 144 152 160 168 176 184

Notes

This skill auto-fires on monsters randomly around you. Can be an effective "backup" skill for Sorceresses who specialize in other elements.
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Energy Shield

Level Requirement: 24

Lore

Sheathing herself in pure energy, the Sorceress walks fearlessly into the fray. So long as she can maintain her concentration over this magical buffer, she diverts harmful magical energies and absorbs physical harm into her store of Mana.
Image:Information.png This is Official Diablo Canon or Lore. Do not edit this section.

Stats

Level 1 2 3 4 5 6 7 8 9 10
Damage Absorbed 20% 25% 30% 35% 40% 45% 50% 55% 57% 59%
Duration (seconds) 144 204 264 324 384 444 504 564 624 684
Level 11 12 13 14 15 16 17 18 19 20
Damage Absorbed 61% 63% 65% 67% 69% 71% 72% 73% 74% 75%
Duration (seconds) 744 804 864 924 984 1044 1104 1164 1224 1284
For every 1 damage absorbed, 2 mana is taken.

Synergies

Telekinesis: Reduces the amount of mana taken by 6.25%

Notes

This skill maxes out at level 40, where it absorbs 95% damage. Note that Telekinesis is very important to this skill, it is wise to max "TK" first, before investing more heavily into Energy Shield. The minimum mana taken per damage absorbed is 0.75 with Telekinesis maxed.
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Lightning Mastery

Level Requirement: 30

Lore

The final step in mastering the destructive powers of the firmament, this skill gives a Sorceress finer control and mastery over her powers. Once she has reached this point in her studies, she can begin to rival the powers of the Heavens themselves.
Image:Information.png This is Official Diablo Canon or Lore. Do not edit this section.

Stats

Level 1 2 3 4 5 6 7 8 9 10
All Lightning Damage Increased by 50% 62% 74% 86% 98% 110% 122% 134% 146% 158%
Level 11 12 13 14 15 16 17 18 19 20
All Lightning Damage Increased by 170% 182% 194% 206% 218% 230% 242% 254% 266% 278%

Notes

This skill increases the damage of all sources of lightning damage, including damage from auras one can acquire via the runeword Dream.
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Sorceress Skills
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