Combat Skills (Barbarian)
From d2pwiki
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Bash
Level Requirement: 1[edit]
Lore
- The immense physical strength of the Barbarian people is widely known, so it should come as no surprise that this is one of the first skills that they develop as a warrior. Summoning up their renowned brute strength a Barbarian can deliver a powerful and painful blow that staggers an enemy from its feet, knocking them back.
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Stats
- Always costs 2 mana
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Damage | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
| Bonus Damage | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% |
| Attack Rating Bonus | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Damage | +11 | +12 | +13 | +14 | +15 | +16 | +17 | +18 | +19 | +20 |
| Bonus Damage | 100% | 105% | 110% | 115% | 120% | 125% | 130% | 135% | 140% | 145% |
| Attack Rating Bonus | 70% | 75% | 80% | 85% | 90% | 95% | 100% | 105% | 110% | 115% |
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Synergies
- Stun: +5% Damage Per Level
- Concentrate: +5% Attack Rating Per Level
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Notes
- This is a useful skill at the start, however later skills such as Concentrate are better alternatives. Bash causes knockback.
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Double Swing
Level Requirement: 6[edit]
Lore
- A Barbarian warrior learns to fight with a weapon in each hand, for after all, are not two weapons better than one? A young Barbarian learns to use both hands independently of each other, striking simultaneous blows at separate targets. As his talent grows in this skill, he attacks with increasing control and accuracy.
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Stats
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Mana Cost | 1.0 | 0.8 | 0.7 | 0.6 | 0.5 | 0.3 | 0.2 | 0.1 | 0 | -0.1 |
| Attack Rating Bonus | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Mana Cost | -0.2 | -0.3 | -0.5 | -0.6 | -0.7 | -0.8 | -1.0 | -1.1 | -1.2 | -1.3 |
| Attack Rating Bonus | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% | 105% | 110% |
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Synergies
- Bash: +10% Damage Per Level
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Notes
- This attacks two nearby monsters at the same time.
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Leap
Level Requirement: 6[edit]
Lore
- Because of his great strength, a trained barbarian warrior is able to perform great leaps. These jumps are noteworthy, enabling the Barbarian to spring free of dangerous swarms of enemies, and landing with an impact that sends them reeling.
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Stats
- Leap always costs 2 mana to use
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Range | 4.6 | 7.3 | 8.6 | 10 | 11.3 | 12 | 12.6 | 13.3 | 14 | 14 |
| Knockback Radius* | 2.64 | 3.3 | 3.96 | 4.62 | 5.28 | 5.94 | 6.6 | 7.26 | 7.92 | 8.58 |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Range | 14.6 | 14.6 | 15.3 | 16 | 16 | 16 | 16.6 | 16.6 | 16.6 | 16.6 |
| Knockback Radius* | 9.24 | 9.9 | 10.56 | 11.22 | 11.88 | 12.54 | 13.2 | 13.86 | 14.52 | 15.18 |
- This is an estimated range of effect.
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Notes
- Leap is useful for various reasons, many PVP players use it to send their opponents into a recovery animation. Versus monsters it is useful for reclaiming a corpse, or getting over obstacles. However, Leap Attack doesn't have such a limited range as Leap does, so is more useful in this respect.
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Double Throw
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Lore
- To a Barbarian, fighting with two weapons is considered a fairly simple feat. Not so simple is mastering the art of throwing two weapons simultaneously and accurately. Many young Barbarians are eager to learn this skill, for they will tell you it is concrete proof that they have risen to greatness as a warrior. In truth, they use this skill in tavern games almost as often as they do in battle, winning wagers from unsuspecting drunkards.
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Stats
- Double Throw always costs 2 mana.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Attack Rating Bonus | 20% | 30% | 40% | 50% | 60% | 70% | 80% | 90% | 100% | 110% |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Attack Rating Bonus | 120% | 130% | 140% | 1505 | 160% | 170% | 180% | 190% | 200% | 210% |
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Synergies
- Double Swing: +8% Damage Per Level
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Notes
- Note that, while this skill allows a player to throw two weapons at once, there is no bonus to damage, only Attack Rating.
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Stun
Level Requirement: 12[edit]
Lore
- An experienced Barbarian can learn to strike an opponent in areas that promote the maximum effect. By putting enough strength behind a well-placed blow, he can leave an opponent dazed and unable to strike back or flee.
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Stats
- Always costs 2 mana.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Attack Rating Bonus | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% |
| Duration (Seconds) | 1.2 | 1.4 | 1.6 | 1.8 | 2.0 | 2.2 | 2.4 | 2.6 | 2.8 | 3.0 |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Attack Rating Bonus | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% | 105% | 110% |
| Duration (Seconds) | 3.2 | 3.4 | 3.6 | 3.8 | 4.0 | 4.2 | 4.2 | 4.3 | 4.4 | 4.5 |
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Synergies
- Bash: +8% Damage Per Level
- Concentrate: +5% Attack Rating Per Level
- War Cry: +5% Duration Per Level
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Notes
- This skill can be useful for stopping monsters in their tracks. Note that it is not possible to stun another character in PVP, nor can some Unique Monsters be stunned.
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Leap Attack
Level Requirement: 18[edit]
Lore
- A young treasure hunter once sought his fortune in a raid for Barbarian gold on Mount Arreat. Hearing tales of the Barbarian people's expertise in close combat, he hired a phalanx of mercenary spearmen to accompany him, thinking their long spears would force the Barbarian warriors to fight from a distance. He soon learned his mistake as a single Barbarian warrior was enough to slaughter his entire party. Ambushing the raiding party from a patch of scrub grass, the Barbarian leapt over them, slaying one whilst airborne, and skewering two more as he landed. Before the would-be thief could draw a single breath, all of his hired lancers had been dispatched. It was a long walk home.
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Stats
- Always costs 9 mana.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Attack Rating Bonus | 50% | 65% | 80% | 95% | 110% | 125% | 140% | 155% | 170% | 185% |
| Damage Bonus | 100% | 130% | 160% | 190% | 220% | 250% | 280% | 310% | 340% | 370% |
| Knockback Range* | 2.64 | 3.96 | 5.28 | 6.6 | 7.92 | 9.24 | 10.56 | 11.88 | 13.2 | 14.52 |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Attack Rating Bonus | 200% | 215% | 230% | 245% | 260% | 275% | 290% | 305% | 320% | 335% |
| Damage Bonus | 400% | 430% | 460% | 490% | 520% | 550% | 580% | 610% | 640% | 670% |
| Knockback Range* | 15.84 | 17.16 | 18.48 | 19.8 | 21.12 | 22.44 | 23.76 | 25.08 | 26.4 | 27.72 |
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Synergies
- Leap: +10% Damage Per Level
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Notes
- This is basically a beefed up version of Leap. This can be targeted anywhere, however, not just on a monster. Useful for picking off targets one by one.
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Concentrate
Level Requirement: 18[edit]
Lore
- Sometimes a series of blows is not nearly as effective as a single, concentrated strike. A Barbarian trained in this skill learns how to focus his strength into a single blow that cuts through the guard of an enemy and slices through their armor. This technique also puts the warrior in a superior defensive position.
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Stats
- Always costs 2 mana, and is uninterruptible.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Defense Bonus | 100% | 110% | 120% | 130% | 140% | 150% | 160% | 170% | 180% | 190% |
| Attack Rating Bonus | 60% | 70% | 80% | 90% | 100% | 110% | 120% | 130% | 140% | 150% |
| Damage Bonus | 70% | 75% | 80% | 85% | 90% | 95% | 100% | 105% | 110% | 115% |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Defense Bonus | 200% | 210% | 220% | 230% | 240% | 250% | 260% | 270% | 280% | 290% |
| Attack Rating Bonus | 160% | 170% | 180% | 190% | 200% | 210% | 220% | 230% | 240% | 250% |
| Damage Bonus | 120% | 125% | 130% | 135% | 140% | 145% | 150% | 155% | 160% | 165% |
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Synergies
- Bash: +5% Damage Per Level
- Battle Orders: +10% Damage Per Level
- Berserk: +1% Magic Damage Per Level
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Notes
- This is a great main skill to utilize along with others such as Whirlwind. The defense bonus is especially nice when fighting bosses.
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Frenzy
Level Requirement: 24[edit]
Lore
- Although a Barbarian is capable of calculated blows and tactical fighting techniques, it is his fierce passion for battle that distinguishes him in battle. While using this skill, a Barbarian drives more and more force into each successive blow as his anger and bloodlust mounts.
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Stats
- Always costs 3 mana, and has a duration of 6 seconds at all levels. This is a sort of charge-up skill. Can only be used while dual-wielding.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Damage Bonus | 90% | 95% | 100% | 105% | 110% | 115% | 120% | 125% | 130% | 135% |
| Attack Rating Bonus | 100% | 107% | 114% | 121% | 128% | 135% | 142% | 149% | 156% | 163% |
| Attack Speed Bonus | 7 | 7-13% | 7-18% | 7-22% | 7-25% | 7-27% | 7-29% | 7-31% | 7-33% | 7-34% |
| Movement Speed Bonus | 47% | 47-68% | 47-84% | 47-99% | 47-110% | 47-119% | 47-126% | 47-131% | 47-138% | 47-142% |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Damage Bonus | 140% | 145% | 150% | 155% | 160% | 165% | 170% | 175% | 180% | 185% |
| Attack Rating Bonus | 170% | 177% | 184% | 191% | 198% | 205% | 212% | 219% | 226% | 233% |
| Attack Speed Bonus | 7-35% | 7-36% | 7-37% | 7-38% | 7-39% | 7-40% | 7-40% | 7-41% | 7-41% | 7-42% |
| Movement Speed Bonus | 47-147% | 47-151% | 47-155% | 47-158% | 47-160% | 47-164% | 47-165% | 47-167% | 47-169% | 47-171% |
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Synergies
- Double Swing: +8% Damage Per Level
- Taunt: +8% Damage Per Level
- Berserk: +1% Magic Damage Per Level
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Notes
- This skill is somewhat like a charge-up attack, each successful attack will increases the attack speed and movement speed of the Barbarian. At higher levels, this means a player can often out run a teleporting player.
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Whirlwind
Level Requirement: 30[edit]
Lore
- Of the Barbarian people, the Tribe of Thunder was the first to draw upon the primal forces of the weather. Tornadoes would ravage their plains as summer turned to the harvest season. The shaman of the tribe would interpret the tornadoes as an omen of evil during times of peace, and as a harbinger of great victory during wartime. Observing the strength of the whirlwind, these Barbarians learned to emulate the swirling mélange of the cyclone in their attacks. As time went on and the tribes intermingled, the ability to attack in the manner of the whirlwind was passed down to all of the Barbarian people.
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Stats
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Mana Cost | 25 | 25 | 26 | 26 | 27 | 27 | 28 | 28 | 29 | 29 |
| Damage Bonus | -50% | -42% | -34% | -26% | -18% | -10% | -2% | +6% | +14% | +22% |
| Attack Rating Bonus | 0 | 5% | 10% | 15% | 20% | 25% | 30% | 35% | 40% | 45% |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Mana Cost | 30 | 30 | 31 | 31 | 32 | 32 | 33 | 33 | 34 | 34 |
| Damage Bonus | +30% | +38% | +46% | +54% | +62% | +70% | +78% | +86% | +94% | +102% |
| Attack Rating Bonus | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% |
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Notes
- This skill is favored by many Barbarians.
- Breakpoints for One-Handed weapons: 15 10 -10 and -35
- Breakpoints for Two-Handed weapons: 15 0 -10 -30 and -60
- If one is using a slow weapon with Whirlwind, it is best to use this skill in short bursts, rather then over long distances. Whirlwind can also be used while dual-wielding. Whirlwind will not stop until you have hit the target you selected. This can be especially funny when dueling because an opponent can simply lead the Barbarian on tour of the Blood Moor.
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Berserk
Level Requirement: 30[edit]
Lore
- There is a fine line between passion and rage, something the Barbarian warrior knows well. A Barbarian must learn to tread this line while separating one from the other and drawing strength from both. One of the most powerful combat skills a Barbarian can learn is to cross that line into rage, expending the sum of his energy and slaying everything without regard for consequences. When you have slain all of your enemies, what is left to fear?
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Stats
- This skill always costs 4 mana. All damage is converted to magic damage, therefore, life or mana steal will not work with this skill. This skill reduces a player's defense to 0 when used.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Attack Rating Bonus | 100% | 115% | 130% | 145% | 160% | 175% | 190% | 205% | 220% | 235% |
| (Magic) Damage Bonus | 150% | 165% | 180% | 195% | 210% | 225% | 240% | 255% | 270% | 285% |
| Duration (Seconds) | 2.7 | 2.4 | 2.2 | 2.1 | 2.0 | 1.9 | 1.8 | 1.7 | 1.6 | 1.6 |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Attack Rating Bonus | 250% | 265% | 280% | 295% | 310% | 325% | 340% | 355% | 370% | 385% |
| (Magic) Damage Bonus | 300% | 315% | 330% | 345% | 360% | 375% | 390% | 405% | 420% | 435% |
| Duration (Seconds) | 1.6 | 1.5 | 1.5 | 1.4 | 1.4 | 1.4 | 1.4 | 1.3 | 1.3 | 1.3 |
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Synergies
- Howl: +10% Magic Damage Per Level
- Shout: +10% Magic Damage Per Level
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Notes
- This skill reduces your defense to 0, as it is best to rely on a shield to help block. However, it is possible to Berserk without a shield to great effect.

