Bow and Crossbow
From d2pwiki
Magic Arrow |
Fire Arrow |
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Cold Arrow |
Multishot |
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Exploding Arrow |
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Ice Arrow |
Guided Arrow |
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Strafe |
Immolation Arrow |
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Freezing Arrow |
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Strafe vs Multishot
- Multishot
- Damage is only ¾ of your weapon's damage
- High Level Multishot is good for dealing with large groups of monsters
- Is still useful with only a few hard points invested in it
- Damage does not increase the higher the level, only the number of arrows
- High Mana cost at higher levels
- Strafe
- Damage starts at ¾ of your weapon's damage, but increases with each point invested
- Auto-Targets monsters around you, hitting up to 10
- Mana cost does not increase, stays fixed
- Strafe will fire in all directions
- Strafe is useful for dealing with smaller groups of monsters
- Causes Strafe Lock
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Magic Arrow
Level Requirement: 1[edit]
Lore
- Far in the ancient past, Amazons found their glorious arboreal city of Tran Athulua under siege by the pirates of the Twin Seas. These cut-throats were determined to turn the Amazon Islands into their base of operations. The conflict lasted many months as the pirates laid in for a long siege. During the battle, supplies ran short, and the Amazon archers found themselves without ammunition. Realizing that their defense rested solely upon the ability of the archers to keep the corsairs at bay, the priests of the city prayed to Athulua to aid them. In answer, Athula infused the minds of the Amazons with the power to harness their natural spiritual energies. One by one the archers melded their determination and will into shards of physical force that they then unleashed from their bows by the thousands, firmly routing the corsairs back to sea.
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Stats
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Mana | 1.5 | 1.3 | 1.2 | 1.1 | 1 | 0.8 | 0.7 | 0.6 | 0.5 | 0.3 |
| Physical Damage Converted to Magic | 1% | 2% | 3% | 4% | 5% | 6% | 7% | 8% | 9% | 10% |
| Attack Rating Bonus | 10% | 19% | 28% | 37% | 46% | 55% | 64% | 73% | 82% | 91% |
| Damage Bonus | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Mana | 0.2 | 0.1 | 0 | -0.1 | -0.2 | -0.3 | -0.5 | -0.6 | -0.7 | -0.8 |
| Physical Damage Converted to Magic | 11% | 12% | 13% | 14% | 15% | 16% | 17% | 18% | 19% | 20% |
| Attack Rating Bonus | 100% | 109% | 118% | 127% | 136% | 145% | 154% | 163% | 172% | 181% |
| Damage Bonus | +11 | +12 | +13 | +14 | +15 | +16 | +17 | +18 | +19 | +20 |
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Notes
- This skill requires no Arrows or Bolts to use.
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Fire Arrow
Level Requirement: 1[edit]
Lore
- Hefaetrus is the Amazonian god of fire and rebirth who lives deep within the great volcano, Mount Arnazeus, on the island of Philios. Although primarily the patron deity of farmers, from time to time he bestows his favors upon the warriors of the Islands, so they may keep safe his congregation. Through proper prayer and the sacrifice of many fierce enemies, an especially brave Amazon can attain the power to imbue her shots with the destructive power of fire, allowing her to rake blazing missiles from her bow.
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Stats
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Mana Cost | 3 | 3.1 | 3.2 | 3.3 | 3.5 | 3.6 | 3.7 | 3.8 | 4 | 4.1 |
| Bonus Fire Damage | +1-4 | +3-6 | +5-8 | +7-10 | +9-12 | +11-14 | +13-16 | +15-18 | +18-21 | +21-24 |
| Physical Damage Converted to Fire Damage | 3% | 5% | 7% | 9% | 11% | 13% | 15% | 17% | 19% | 21% |
| Bonus to Attack Rating | 10% | 19% | 28% | 37% | 46% | 55% | 64% | 73% | 82% | 91% |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Mana Cost | 4.2 | 4.3 | 4.5 | 4.6 | 4.7 | 4.8 | 5 | 5.1 | 5.2 | 5.3 |
| Bonus Fire Damage | +24-27 | +27-30 | +30-33 | +33-36 | +36-39 | +39-42 | +45-49 | +51-56 | +57-63 | +63-70 |
| Physical Damage Converted to Fire Damage | 23% | 25% | 27% | 29% | 31% | 33% | 35% | 37% | 39% | 41% |
| Bonus to Attack Rating | 100% | 109% | 118% | 127% | 136% | 145% | 154% | 163% | 172% | 181% |
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Synergies
- Exploding Arrow: +12% Fire Damage Per Level
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Notes
- A useful skill to use against Physical Immune monsters.
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Cold Arrow
Level Requirement: 6[edit]
Lore
- Although winter never seems to find its way to the ever-balmy Amazon Islands, cold climates are not unheard of. The summit of Mount Karcheus on the island of Philios is covered with snow all year long. Deep within an icy cave secluded amongst its towering peaks, is the Great Hall of Mirrors where mighty Karcheus the Watcher sits upon his throne. Ever vigilant, Karcheus keeps watch over the people of the Amazons. Warriors who have trained within his temple are able to instill their shots with the power of a freezing wind.
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Stats
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Mana Cost | 3.5 | 3.6 | 3.7 | 3.8 | 4 | 4.1 | 4.2 | 4.3 | 4.5 | 4.6 |
| Cold Damage | +3-4 | +5-6 | +7-8 | +9-10 | +11-12 | +13-14 | +15-16 | +17-18 | +19-20 | +22-23 |
| Cold Length (Seconds) | 4 | 5.2 | 6.4 | 7.6 | 8.8 | 10 | 11.2 | 12.4 | 13.6 | 14.8 |
| Physical Damage Converted to Cold Damage | 3% | 5% | 7% | 9% | 11% | 13% | 15% | 17% | 19% | 21% |
| Bonus to Attack Rating | 10% | 19% | 28% | 37% | 46% | 55% | 64% | 73% | 82% | 91% |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Mana Cost | 4.7 | 4.8 | 5 | 5.1 | 5.2 | 5.3 | 5.5 | 5.6 | 5.7 | 5.8 |
| Cold Damage | +24-25 | +27-28 | +29-30 | +32-33 | +34-35 | +37-38 | +41-42 | +45-47 | +49-51 | +53-56 |
| Cold Length (Seconds) | 16 | 17.2 | 18.4 | 19.6 | 20.8 | 22 | 23.2 | 24.4 | 25.6 | 26.8 |
| Physical Damage Converted to Cold Damage | 23% | 25% | 27% | 29% | 31% | 33% | 35% | 37% | 39% | 41% |
| Bonus to Attack Rating | 100% | 109% | 118% | 127% | 136% | 145% | 154% | 163% | 172% | 181% |
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Synergies
- Ice Arrow: +12% Cold Damage Per Level
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Notes
- This skill chills monsters, slowing them down. Can also be useful for dealing with Physical Immunes.
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Multiple Shot
Level Requirement: 6[edit]
Lore
- Legend has it that the fabled Amazon archer, Palashia, bragged in her youth that she could best the combined skills of all her greatest rivals. Taking umbrage, her rivals gathered to challenge her outrageous boast, arranging a contest to decide the question. To preserve her honor, Palashia was to strike the targets of all her rivals before they could land a single arrow. When dawn arose on the day of the contest, Palashia stood ready with her bow. At the signal, her rivals nocked their arrows and loosed a volley towards their targets. Palashia gathered her energies, and let fly with her own, single arrow. To the amazement of onlookers, her arrow split into many, cleaving the arrows of her rivals, and moving on to strike every target directly in their centers. This mysterious technique quickly became a martial secret that only the finest archers are able to master.
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Stats
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Mana Cost | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
| Number of Arrows | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
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Notes
- Many Amazons will utilize this skill, either alone, or with Strafe when dealing with groups of multiple enemies. Though, unlike Strafe the damage used for Multishot is only 3/4th of a player's weapon damage. Best used for clearing out large groups, rather then small ones. The Mana Cost for this skill means that Mana Leech is required to continue using it. Note that only one arrow hits a target, no matter how many seem to.
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Exploding Arrow
Level Requirement: 12[edit]
Lore
- Another gift of Hefaetrus, an Amazon warrior practiced in this skill can imbue the arrows that she fires with the ability to explode upon impact. The resulting detonation not only allows her to damage her intended target, but also anything caught within the explosive blast. The sight of a full battalion of Amazon archers firing a volley of such arrows is eerily beautiful. Many warriors, having witnessed good friends consumed by the flames of these arrows, vow never to fight against Amazon warriors ever again.
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Stats
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Mana Cost | 5 | 5.5 | 6 | 6.5 | 7 | 7.5 | 8 | 8.5 | 9 | 9.5 |
| Fire Damage | +2-6 | +7-11 | +12-16 | +17-21 | +22-26 | +27-31 | +32-36 | +37-41 | +44-49 | +51-57 |
| Bonus to Attack Rating | 20% | 29% | 38% | 47% | 56% | 65% | 74% | 83% | 92% | 101% |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Mana Cost | 10 | 10.5 | 11 | 11.5 | 12 | 12.5 | 13 | 13.5 | 14 | 14.5 |
| Fire Damage | +58-65 | +65-73 | +72-81 | +79-89 | +86-97 | +93-105 | +102-116 | +111-127 | +120-138 | +129-149 |
| Bonus to Attack Rating | 110% | 119% | 128% | 137% | 146% | 155% | 164% | 173% | 182% | 191% |
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Synergies
Fire Arrow: +12% Fire Damage Per Level
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Notes
- This skill unleashes an explosion of fire damage when it encounters an enemy. Note that, while the arrow will always explode, the arrow itself may not hit the target (thus, you will not Leech).
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Ice Arrow
Level Requirement: 18[edit]
Lore
- The second of the prizes Karcheus bestows to a true warrior, this skill enables the Amazon to instill her arrows with the glacial force of a fierce blizzard. Enemies struck by this power not only feel the icy sting of the enchanted shaft, but also the force of a chilling arctic wind that, mysteriously, they alone can feel.
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Stats
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Mana Cost | 4 | 4.2 | 4.5 | 4.7 | 5 | 5.2 | 5.5 | 5.7 | 6 | 6.2 |
| Freeze Length (Seconds) | 2 | 2.2 | 2.4 | 2.6 | 2.8 | 3 | 3.2 | 3.4 | 3.6 | 3.8 |
| Cold Damage | 6-10 | 12-16 | 18-22 | 24-28 | 30-34 | 36-40 | 42-46 | 48-52 | 60-65 | 72-78 |
| Bonus to Attack Rating | 20% | 29% | 38% | 47% | 56% | 65% | 74% | 83% | 92% | 101% |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Mana Cost | 6.5 | 6.7 | 7 | 7.2 | 7.5 | 7.7 | 8 | 8.2 | 8.5 | 8.7 |
| Freeze Length (Seconds) | 4 | 4.2 | 4.4 | 4.6 | 4.8 | 5 | 5.2 | 5.4 | 5.6 | 5.8 |
| Cold Damage Bonus | 84-91 | 96-104 | 108-117 | 120-130 | 132-143 | 144-156 | 162-175 | 180-194 | 198-213 | 216-232 |
| Bonus to Attack Rating | 110% | 119% | 128% | 137% | 146% | 155% | 164% | 173% | 182% | 191% |
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Synergies
- Cold Arrow: +8% Cold Damage Per Level
- Freezing Arrow: +5% Cold Length Per Level
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Notes
- Unlike the previous cold arrow skill, this one will actually freeze a monster, rather then just chilling it. Note that, while this skill is useful at it's level, a player will eventually unlock Freezing Arrow which is a much more powerful freezing and cold damage arrow skill.
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Guided Arrow
Level Requirement: 18[edit]
Lore
- Hunting and fighting during the night and in the deepest darkness is a necessary skill to any daughter of the Amazon islands. Devoted disciples of Athulua can, with great difficulty and strict discipline, train themselves to fire their arrows at targets blindly, as if the hand of Athulua herself guided the arrows. As might be imagined, this is an art that the Sisters of the Sightless Eye have long envied and yet have never replicated.
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Stats
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Mana Cost | 8 | 7.7 | 7.5 | 7.2 | 7 | 6.7 | 6.5 | 6.2 | 6 | 5.7 | 5.5 | 5.2 | 5 | 4.7 | 4.5 | 4.2 | 4 | 3.7 | 3.5 | 3.2 |
| Damage Bonus | 0% | 5% | 10% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% |
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Notes
- This skill will always hit, regardless of your Attack Rating, however, it can be blocked. This skill does not work with Pierce. This is a popular skill for PVP builds. Often even investing a single point into this skill is enough.
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Immolation Arrow
Level Requirement: 24[edit]
Lore
- Hefaetrus will sometimes bestow this ability to his greatest champions. These fire-instilled arrows burn with such a fierce intensity that the very earth surrounding where they impact ignites into flame. Although the fires last but a few moments, some say the effect is as if the pillars of the mighty kingdom of Hefaetrus were reaching up through the ground to strike down the enemies who linger nearby.
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Stats
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Mana Cost | 6 | 6.5 | 7 | 7.5 | 8 | 8.5 | 9 | 9.5 | 10 | 10.5 |
| Explosive Damage | 10-20 | 20-30 | 30-40 | 40-50 | 50-60 | 60-70 | 70-80 | 80-90 | 100-110 | 120-130 |
| Average Fire Damage Per Second | 8-10 | 14-16 | 19-22 | 25-28 | 31-33 | 37-39 | 43-45 | 49-51 | 55-57 | 60-63 |
| Bonus to Attack Rating | 30% | 39% | 48% | 57% | 66% | 75% | 84% | 93% | 102% | 111% |
Duration of Fire lasts 3 seconds for all levels.
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Mana Cost | 11 | 11.5 | 12 | 12.5 | 13 | 13.5 | 14 | 14.5 | 15 | 15.5 |
| Explosive Damage | 140-150 | 160-170 | 180-190 | 200-210 | 220-230 | 240-250 | 270-280 | 300-310 | 330-340 | 360-370 |
| Average Fire Damage Per Second | 66-69 | 72-75 | 78-80 | 84-86 | 90-92 | 96-98 | 101-104 | 107-110 | 113-116 | 119-121 |
| Bonus to Attack Rating | 120% | 129% | 138% | 147% | 156% | 165% | 174% | 183% | 192% | 201% |
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Synergies
- Fire Arrow: +5% Average Fire Damage Per Second Per Level
- Exploding Arrow: +10% Average Fire Damage Per Level
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Notes
- While this skill may look impressive on paper, the major problem with it lies in it's cast delay. Which makes it almost useless. It's fire damage is also weak when compared to other fire skills such as Meteor or even Fissure.
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Strafe
Level Requirement: 24[edit]
Lore
- Once a warrior has attained this facility, she can fire a volley of arrows with amazing speed and precision, striking one target after another. Veteran mercenaries often tell a tale of a new recruit who was nearly struck down in battle because he was too distracted when first seeing an Amazon use this ability. Do not doubt his word, as he is probably referring to himself. Just smile and buy him another tankard of ale.
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Stats
- Strafe has a mana cost of 11 at any level. Strafe damage = 3/4ths weapon damage.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Targets | 5 | 6 | 7 | 8 | 9 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
| Damage Bonus | 5% | 10% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% |
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Notes
- This skill along with Multishot are the two staple skills of any Bowazon. When a player uses this skill, it will automatically aim and fire at up to 10 targets at once. It can even hit a monster multiple times, unlike Multishot. There is a downside though, this skill puts the Amazon into a Strafe Lock, which means she is immobile until strafe has finished attacking.
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Freezing Arrow
Level Requirement: 30[edit]
Lore
- The greatest of the powers attained by those dedicated to Karcheus is the skill to imbue their arrows with the freezing power of a devastating avalanche. Enemies within the impact of a freezing arrow are frozen in their tracks and feel crushing pain, as if a mass of magical ice had toppled onto them.
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Stats
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 20 |
| Mana Cost | 9 | 9.5 | 10 | 10.5 | 11 | 11.5 | 12 | 12.5 | 13 | 13.5 | 18.5 |
| Cold Damage | 40-50 | 50-60 | 60-70 | 70-80 | 80-90 | 90-100 | 100-110 | 110-120 | 125-135 | 140-150 | 310-320 |
| Bonus to Attack Rating | 40 | 49 | 58 | 67 | 76 | 85 | 94 | 103 | 112 | 121 | 211 |
Freeze Length is 2 seconds at all levels. Effect radius is also the same at every level; 3.3 yards.
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 |
| Mana Cost | 14 | 14.5 | 15 | 15.5 | 16 | 16.5 | 17 | 17.5 | 18 |
| Cold Damage | 155-165 | 170-180 | 185-195 | 200-210 | 215-225 | 230-240 | 250-260 | 270-280 | 290-300 |
| Bonus to Attack Rating | 130 | 139 | 148 | 157 | 166 | 175 | 184 | 193 | 202 |
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Synergies
- Cold Arrow: +12% Cold Damage Per Level
- Ice Arrow: +5% Freeze Length Per Level
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Notes
- This skill always has an effect radius of 3.3 yards. This skill is very impressive to see in action. Freezing any monster that comes into range, and it also works with pierce. This means that it will "explode" multiple times, often freezing large groups of monsters.
- Special note on freeze length: The freeze length for this skill stays at 2 seconds, unless you invest in it's synergy which brings the length up to only 4 seconds. In Hell mode this is only 1 second of freeze time against monsters without any cold resistance. To increases this length, all one needs are extra sources of cold damage. For example, for each small charm that gives cold damage, it increases the length by 1 second. Items such as Raven Frost or The Eye of Etlich can also increases the freezing length. It is entirely possible to get a 10 second -- or longer -- freeze length in Hell Mode.

